For the complete documentation index, see llms.txt. This page is also available as Markdown.

βš™οΈLeague Settings

When creating a league, the administrator can customize several aspects of the competition.

🧩 Player Assignment

You can choose how players are assigned to each squad:

  • Offline, if the auction has already been held outside Kickest. In this case, the administrator manually assigns the players to each team.

  • Through Kickest, using the platform's built-in player assignment system.

πŸ’° Starting Budget

The administrator can define the amount of credits available for each team to build its squad.

πŸ”„ Transfer Windows

The administrator can fully customize the transfer market by deciding when transfer windows open and close throughout the season.

There is no limit to the number of transfer windows: you can create as many as you like, each with its own opening and closing dates.

Alternatively, the transfer market can remain open throughout the entire season, allowing managers to negotiate deals at any time.

πŸ† Competition Format

Private Leagues can be played using one of two formats:

  • Overall Standings, where every Round contributes to the league table.

  • Head-to-Head, where managers compete against each other according to a scheduled fixture list.

    Head-to-head matches use Kickest’s goal threshold system.

    FPT (Fantasy Points)
    Goals

    <130

    0

    130-154.9

    1

    155-179.9

    2

    180-204.9

    3

    205-229.9

    4

    230-254.9

    5

    255-279,9

    6

    And so on, with one goal awarded every 24.9 Fantasy Points (FPT)

    Points are awarded as follows:

    • 3 points for a win;

    • 1 point for a draw;

    • 0 points for a loss.

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